Modelling a Lipstick

In the third in our series of Blender 3D Basics classes, Ethan Davis begins modelling a lipstick.
As he works on his model, using a photograph of a lipstick for reference, Ethan demonstrates a range of modelling tools and techniques. These include the Inset, Loop Cut and Bevel tools, and the Proportional Editing function.
Following Ethan step-by-step, you’ll soon get the hang of the fundamental elements of the 3D modelling process.
You may also find it useful to refer to the Modelling entry in our 3D CGI Terminology A-Z.


    1. Hi Gareth, I’m sure there could be but I think the idea of this class is to teach you to model it?

      1. Karl, I had the same question. The file I’d love to have is the reference image used in the tutorial.


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