In this CGI class, Ethan is tasked with producing a render of a TAG Heuer watch that matches Karl’s image in terms of lighting, styling, and photorealism.
Rather than modelling the watch from scratch, Ethan purchases a model to work with. He then sets about adding details, textures and lighting effects in Blender, using many of the techniques he covers in his Blender 3D Basics course.
In addition to the watch itself, he also has to create the table, screws, wrench and other elements of the desired final image.
To purchase the TAG Heuer model that Ethan uses in this video, click here.
Ethan recommends the following resources for textures and imperfections:
In this class:
- Creating CGI in Blender
- Lighting a 3D model in Blender
- Texturing in Blender
- Lighting reflective surfaces in Blender
- Working with pre-built assets in Blender
To watch Karl produce his TAG Heuer image with his camera, watch TAG Heuer Watch Photoshoot.
To see the Karl and Ethan go head-to-head to produce the best image, watch TAG Heuer Watch Shootout.
Questions? Please post them in the comments section below.
© Ethan Davis